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Patch notes: Difference between revisions

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(Update v.0.2.3.50)
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This article lists the game versions along with the changes in each version.
This article lists the game versions along with the changes in each version.

== v.0.2.3.50 - 19/05/2022 ==

=== New ===

* Added new blocking stance for melee combat
* Added new skill 'Blocking' to content
* Added new skill modifiers to increase blocking chance to content
* Added new animations for blocking stances
* Added new quests 'Foot in the Door' and 'Getting your Hands Dirty' to content
* Added new quests 'Bad Choices', 'A Traitor Within', 'Stash or Crush' and 'Set Up A Trap' to content
* Added new npcs 'Rosalia' and 'Leonard' to content. They now sell the Dustmen and Hauler reputation rewards
* Added new effects for faction relationships to content
* Added new static effect for blocking stance to client interface in world scene
* Added floating combat text for successful blocks to client
* Added faction kill effect handling to npc ai handler in server project
* Added blocking chance values to inventory item tooltips in client project
* Added blocking chance values to bunkers workshop weapon tooltips in client project
* Added blocking chance values of melee weapons to character information screen in world scene
* Added block chance values to all melee weapons in content
* Added detail props on various buildings of the city

=== Updated ===

* Updated all faction relationships and settings in content
* Updated character info menu handler for melee weapon blocking chances
* Updated attack and aiming behaviour of local player characters for blocking stance in client project
* Updated various lootable tool boards in the world
* Updated login connection handling between client and server project
* Updated skill icon of 'Resilience' in content
* Updated damage calculations for enemies and npcs to handle new block stance and block chances
* Updated looting table of cleaning supplies in content
* Updated texture table of scrolling combat text font in client project
* Updated network timings in server project

=== Fixed ===
* Fixed bug in inventory manager where mailbox inbox items could block inventory loading in bunker scene
* Fixed bug in inventory manager where mailbox send items could block inventory loading in bunker scene
* Fixed bug in quest tracker ui where text fields did not scale as expected
* Fixed bug in quest 'Blunt Tools' where quest could be repeated
* Fixed bug in various assets where colliders were missing
* Fixed bug in heavy machine gun 'FN Minimi' where invalid collider exists
* Fixed bug in input manager where unnecessary lookups for the players current weapon existed
* Fixed bug in servers effect handler where unnecessary log entries were created
* Fixed bug where some materials were missing on certain assets
* Fixed bug where various floating objects existed in certain world areas
* Fixed bug where short left clicks with melee weapons did not trigger a full weapon attack as expected
* Fixed bug where scrolling combat text was too small to show blocked messages
* Fixed various typos in quest texts


== v.0.2.3.45 - 13/05/2022 ==
== v.0.2.3.45 - 13/05/2022 ==
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