This article lists the game versions along with the changes in each version.
v.0.2.3.15 – 28/04/2022
New
- Added new quests "Beloved Books", "Bad Boy", "Broken Phone", "First Run" and "Movie Night" to content
- Added new quests "Filling the Gaps" and "Secret Passage" to content
- Added new Npcs "Sandra" and "Dennis" to content
- Added new item sets "Desert Combat" and "Traditional Outfit" to content
- Added new weapons "Remington 783", "Remington 783s", "Remington 783s MK2" and "Plastic Flamingo" to content
- Added new weapons "Katana", "Mac-10 SD" and "Glock 17 SD" to content
- Added new ammo type, research and crafting recipe of "7.62 NATO" to content
- Added new research and crafting recipes for various weapons to content
- Added new faction "Military" to content
- Added sound settings for menu music, world sfx and character voice overs to clients game options
- Added brightness settings to graphic options in clients game options
- Added new idle voice overs for male and female characters to content
- Added detail props to various buildings in world
- Added new vehicle "Swat Van" to content
- Added various text highlights to quest descriptions in content
- Added various new zombie spawn positions to content
- Added friends of "Sarge" to content
- Added new chat channel for trading to server and client
Updated
- Updated buy price of item "Nail" from 1 cash to 2 cash in content
- Updated stack size of item "Cash" item from 500 to 1000 in content
- Updated base damage of "Mac-10" from 18 to 26
- Updated base damage of "Nailgun" from 15 to 5 and piercing damage from 3 to 20
- Updated base damage of "Glock 17" from 20 to 21
- Updated network timings of near field remote player synchronization in client and server
- Updated handling of dynamic auto exposure in render system and removed the ability to disable it in game options
- Updated loot tables of various npc "Guards" in content
- Updated drop amount of various ammo types of enemies and lootables in content
- Updated drop chance of "Purulent Catfish" to a more reasonable value
- Updated loot table of "Dustmen" and "Dustmen Leader" npcs so they can drop some green weapons now
- Updated chat system quick reply handler in client project
- Updated npc "Jack O'Connor" so he is now able to repair equipment and sells "Remington" rifles and other items
- Updated aggro values of "Sarge" in content
Fixed
- Fixed bug where looting of a certain ammo crate did not work as expected
- Fixed bug where some dynamic world lights did not behave as expected
- Fixed bug where drop chance of "Rotton Skin" was insane
- Fixed bug where "F18-Hornet" jet engine sfx was way too loud
- Fixed bug where mails did not get delivered to the player as expected during the password recovery process
- Fixed bug where respawn radius checks of various "Black Hand" npcs did not work expected
- Fixed bug where production queue could get messed up under certain circumstances
- Fixed bug where timings of dynamic lightables where wrong
- Fixed bug where mesh colliders where missing and positions of various world objects were wrong
- Fixed bug where climbing did not work as expected on some ladders
- Fixed bug in chat system where using the auto reply function could mess up the input controls
- Fixed bug in chat system where auto reply function could get triggered during key rebinding
- Fixed bug in chat system help where depricated project name was displayed instead of actual project name
- Fixed bug in chat system where internal container states could get messed up under certain circumstances
- Fixed bug in game options where keybindings of auto reply could not get changed as expected
- Fixed bug in cleanup routine of lootables where players could get stuck in the looting state
- Fixed bug in terrain where holes existed in the north-eastern part of the map
- Fixed bug in ragdoll system of "Mr. Snuffles"
- Fixed bug in world geometry inside the tower building where physics simulation could cause potential falling-damage issues
- Fixed bug in gameserver where a crash could occure during startup if the 64k limit of physic materials reached
- Fixed bug in hospital where players could get stuck inside a room without having a crowbar
- Fixed bug in hospital stairway to prevent players from getting trapped
- Fixed typos in various quest texts
v.0.2.3.3 – 14/04/2022
Updated
- Updated Unity Version and other components (might fix Mac M1 issues)
- Improved ragdoll effect for crawling zombies
- More buildings with detail propping
Fixed
- Fixed a bug where dead zombies would stand in T-Pose
- Fixed a bug where killed zombies would freeze instead of falling over with ragdoll effects
v.0.2.2.73 – 22/03/2022
New
- Installer, Launcher and Autoupdater (Windows, Mac, Linux)
- Installer, Launcher and Client are now EV signed
- Added Landing Page (www.persist.online)
- Password Recovery service
- Added PING counter in Client
- Added Knockback effect for some weapons (still work in progress)
- Added Ragdoll effects for dying creatures (still work in progress)
- Added Voice Overs for the player character
- Bears, Boars, Riot Cops, Prisoners and more
- Riot Cop Equipment set
- Some cars can be harvested with Crowbars
- Added some new NPC with small quests
- Added new Logo
Updated
- Renamed the project to Persist Online
- Larger map, more buildings, forests and details
- Radio station with new soundtrack
Fixed
- Lots of bugfixes